

If Nick Grey thinks there is something wrong with its drag I’ll hope ED and Deka will be able to review the issue and come with a correction. The way things are handled now is that the terminal booster fires up immediately after the main source of thrust has been exhausted, causing the missile to acquire ungodly speeds and seemingly being able to sustain that top speed for some time. Unfortunately that is not yet supported by the missile API. In reality, the missile has a terminal stage booster to make sure whatever you do, it will catch up. The Pi-Li-12 (PL-12, Thunderbolt-12) from which our Shan-Dian-10 (SD-10, Lightning-10) is an export derivate, is not even at peak perfomance yet. Otherwise, do what I did and play on the Stennis 300 miles from the fight while following the progress on comms.ĪFAIK peoples’ missile number ten is due for a severe nerf. If you fly Blue Flag, fly Blue and get the Jeff. The good news is that I always get a RWR “U” which means that it is possible that the nail was lost on my HUD in the SA-6/F-16 clutter during the engagement that started this thread. Even turning and running after launching a 120 at 35 miles leaves me eventually dead. Of all 30 engagements I have survived exactly zero times. And even if spear did catch it, I would have already been dead. A couple of my -b’s have come within a few hundred yards but none have been able to catch it (AI maneuvers always as if it can see the missile–which it can). I’m on my 30th 1v1 single player tests with the “Jeff” and I still have yet to beat it. Not sure what that means but clearly something is wrong. In the screenshot, my killer (“Fragal”) is blue and I am red.Īs he says, the SD-10 is quite “woofy”.


Still, I should have gotten a search “nail” from the shooter, no? Could he have “mad-dogged” it with his radar off? If so, how could it have guided in just two seconds? I see that the SD-10 is a warningless active missile.

Is it an IR missile? If so, why did I get the warning at the last moment? If it is not an IR missile, how is it guided if not by radar?ĮDIT: Thanks Chuck once again for your excellent guides. It turns out that my target had launched a SD-10 several seconds before I fired my aim-120. Two seconds before I died I got a missile warning. I wanted to close to 15 NM on my target using TWS (no hard lock). There was no “U” (unknown) nail and nothing had me spiked. I felt pretty safe because the only RWR nails were 2 SA-6s and an F-16. For 40nm I tracked a low maneuvering target. I was heading towards setting up a CAP over their last remaining toe-holds, a FARP and an airbase. I was on Blue Flag last night where we (Red) have had Blue on the ropes for several days now. It seems to have a capability that I need help understanding.
#Aim 120 serno on jf 17 free#
Feel free to test it out more however.I do not own the JF17. At the moment it appears to just fly straight after losing lock and doesn't feel like it has an INS. SD-10 New AIM-120 API May 2023 DSplayer.zipĮDIT 2: Ok one of my buddies decided to test this out and it does appear that there is probably something that is required from the JF-17's so that the INS works correctly and I am unable to change anything so it works properly. It's for your root DCS installation folder. Most of the values should be the same as the normal SD-10 with some variables rearranged so I could manage them a bit easier when comparing with the AIM-120C-5. I'll post it here so you guys can give it a check. The last time I attempted to do that, there were some unforeseen abnormalities when using the modified SD-10 but that was months ago.ĮDIT: I've actually decided to port it over myself now and it seems to perform pretty well with my 5 mins of testing. Technically it would be easy to convert over from the SD-10 to the newer AMRAAM API for personal testing but I am currently unable to at the moment. There is no (perceivable or visible) difference between the aerodynamic and engine modeling for the AIM-120 API and the SD-10 API as the majority of the differences are purely seeker based (and those seeker changes seem to be in the backend). New API has Kalman filters which probably results in refined PID factors + missile is less sensitive to notch if the target keeps flying the same way (not necessarily on linear trajectory).īehavior of control surfaces and aerodynamic modeling shouldn’t change, SD-10 has been on the latest aerodynamic API as AIM-120/AIM-7/530D for quite a while. We know that they both likely have PID controllers. Second thing would be to map the specific missile to both feature sets and specific features toconfirm if new new one provides distinct benefits. interaction with other information sources (e.g. Later likely covers more details in following areas: It would be interesting to know the total feature sets of both API models.
